No shows - story time with HULKSMASH

5v5 InstaGib CTF

No shows - story time with HULKSMASH

Postby HULKSMASH » Sun May 04, 2014 5:01 pm

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Re: No shows - story time with HULKSMASH

Postby Sonic|^ » Sun May 04, 2014 5:11 pm

:lol: :lol: :lol:
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Re: No shows - story time with HULKSMASH

Postby tigerclaw1987 » Sun May 04, 2014 5:12 pm

I feel his pain

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Re: No shows - story time with HULKSMASH

Postby tigerclaw1987 » Sun May 04, 2014 5:20 pm

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Re: No shows - story time with HULKSMASH

Postby RickJames » Sun May 04, 2014 6:16 pm

There are some rule changes which would help the situation in a league like this, with 9 player teams and a very small, mostly inactive fa pool. Mainly having the activity and holding out rules apply to dev players and adjusting the mercenary pickup rule. I'll make a more detailed post later.
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Re: No shows - story time with HULKSMASH

Postby Morpheus » Sun May 04, 2014 6:19 pm

always hated godzilla for some reason, but now it makes me reconsider.

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Re: No shows - story time with HULKSMASH

Postby Carras » Mon May 05, 2014 12:29 pm

sad but truely awesome story chica.

+1 for clan ladders, imo.

We could model an ictf league after my casual softball league.
First of all, it costs $45 per person to join the league for 14weeks? (have to confirm this). While this might split the community, if we charge $25 each and get 5, 10 or 9 player, teams it might pan out well for prizes and server/ts/webpage costs, be very competitive and fun.
The forfeit rule is as follows: forfeiting team must cough up $60 bucks for not being able to field a team. $30 goes to the opposing team (that showed and was able to field a team) and $30 goes to the league.
While transferring this to online community might not work directly, there could be an upfront "forfeit insurance deposit" paid by each player of $5. So signup will include the cash needed to pay the opposing team, and globalunreal, for their douchebaggery. If your team doesn't forfeit, you get your $5 back. 2 forfeits from a team could mean ejection from the league if fees aren't paid.

The whole money thing is a giant can of worms (with rules/admins and cheat protection being the biggest issue) but being monetarily invested in something promotes activity.

I think the majority of the community could afford ~$20.
Food for thought.
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Re: No shows - story time with HULKSMASH

Postby Morpheus » Mon May 05, 2014 12:38 pm

LOOOOOOOOOOOOOL YE BRO LETS SPLIT THE COMMUNITY EVEN FURTHER

MAYBE NEXT TIME BRO
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Re: No shows - story time with HULKSMASH

Postby Carras » Mon May 05, 2014 12:39 pm

And as far as managing money goes, it's actually part of what I do for a big property/casualty insurance company. I would have no problem creating an accounting spreadsheet for this. I'm sure other possess the skills/abilities as well; just throwing it out there!
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Re: No shows - story time with HULKSMASH

Postby Carras » Mon May 05, 2014 12:42 pm

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Re: No shows - story time with HULKSMASH

Postby Hatchet » Mon May 05, 2014 2:13 pm

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Re: No shows - story time with HULKSMASH

Postby Lineage » Mon May 05, 2014 2:32 pm

rofl hatchet
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Re: No shows - story time with HULKSMASH

Postby Carras » Mon May 05, 2014 2:47 pm

lmao - such a long gif but worth it :lol: :lol: :lol:
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