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CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:11 pm
by windigo
Map might look slightly similar to a completely unplayable piece of dog shit. There's been some additions that'll affect the layout, and some changes that have no bearing on the game play what so ever.
http://www.sendspace.com/file/polr8z
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:13 pm
by windigo
also, i'd like to try out ctf-altitude one of these days
http://www.sendspace.com/file/jcp44s
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:20 pm
by InfamousRaider
I know you are being sarcastic (and you sound a little bitter)....but just from that screenshot it looks way better lol
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:21 pm
by HuMPtY
Actually looks a lot better too running around it
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:24 pm
by windigo
the mechanics are the same
if you made a car that drove well wouldn't you be a little annoyed that people are complaining about the paint job? On a prototype.
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 7:33 pm
by HuMPtY
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 8:00 pm
by TimTim
Feel free to enter this into the competition, but I can't guarantee it will be eligible! I'll need to compare this with the last BEEF-Monkey and make a judgment call. It depends on how major the edits are and how much they affect its gameplay.
Re: CTF-Lean-Fury
Posted:
Mon Dec 16, 2013 8:26 pm
by Bizmonkey
[Deleted]
Posted:
Tue Dec 17, 2013 7:01 am
by Sonic|^
This post was deleted
by
Sonic|^ on Tue Dec 17, 2013 7:02 am.
Re: CTF-Lean-Fury
Posted:
Tue Dec 17, 2013 7:35 am
by InfamousRaider
Re: CTF-Lean-Fury
Posted:
Tue Dec 17, 2013 12:00 pm
by Carras
Beefmonkey was your Ford Model-T.
Re: CTF-Lean-Fury
Posted:
Sat Dec 21, 2013 2:02 am
by RickJames
Pugged this tonight and hated it, honestly. Just grab and wander through mid on this gigantic map, and you might make it to your base without having to make a single kill. It got so dull walking through this labyrinth that I was too bored to concentrate.
I'm all for more offense-oriented maps, but this is making it too easy on the offense imo. It reminds me of playing large pub maps where anyone can get out of the base. And it's not fast-paced or intense like rune and complex.
Sagan, however, felt pretty solid.
Re: CTF-Lean-Fury
Posted:
Sat Dec 21, 2013 10:47 am
by Sonic|^
Re: CTF-Lean-Fury
Posted:
Mon Mar 10, 2014 10:59 pm
by windigo
CTF-Lean-Fury-beta3
http://www.sendspace.com/file/9rhvu3http://www.sendspace.com/file/9rhvu3Flag location moved, no more bounce pad in base. Other routes a more viable option I hope. Things should be a little different on defense. See through slimewalls on the sides of the map don't kill instantly which really opens up the side route boosters.
Re: CTF-Lean-Fury
Posted:
Sun Mar 16, 2014 9:16 am
by TimTim
Just put the updated version on servers. Sorry for the delay, windigo!
Re: CTF-Lean-Fury
Posted:
Fri Mar 21, 2014 5:37 pm
by Convict
wash me is better