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DOM-Ziegelei-sDOM

PostPosted: Sat Jun 28, 2014 6:17 pm
by Einheit
Hey there! Although the sDOM II season will start soon I want to show you my latest project.
And because some guys requested small maps where the points can help out each other, I present you <- random German word.

Get it here:

A top view of the map, which probably confuses more than it helps:
Image

The mid point with armor and amp cose to it (amp needs boost, which should be possible from 2 or more directions):
Image

The higher point which controls pads and maybe keg or even amp or belt:
Image

The lower point which controls another set of pads, keg and maybe belt:
Image

The amp position:
Image

Re: DOM-Ziegelei-sDOM

PostPosted: Sat Jun 28, 2014 8:23 pm
by khxmz
I was missing HourIndusX_UT.utx, if anyone else is missing you can dl here http://files.utpug.com/index.php?dir=textures%2F

Re: DOM-Ziegelei-sDOM

PostPosted: Tue Jul 01, 2014 11:46 am
by PACO
This map has a lot of potential. It's a shame it didn't have time to be tested and have a crack at the season. I like the layout and could see it working in iDM for KOTR as well. Big kudos to Einheit for stepping his game up and making some really cool maps.

Re: DOM-Ziegelei-sDOM

PostPosted: Tue Jul 01, 2014 2:03 pm
by MP/5
idd tnx for the hard work creating all those maps Einheit.

Re: DOM-Ziegelei-sDOM

PostPosted: Tue Jul 01, 2014 10:24 pm
by kud

Re: DOM-Ziegelei-sDOM

PostPosted: Thu Jul 03, 2014 4:20 pm
by blackout\\
nice layout and textures.