GlobalUnreal (a.k.a., NewNet)

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Re: UTProMod (a.k.a., NewNet)

Postby PACO » Mon Sep 24, 2012 2:29 pm

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Re: UTProMod (a.k.a., NewNet)

Postby Carras » Mon Sep 24, 2012 10:36 pm

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Re: UTProMod (a.k.a., NewNet)

Postby Carras » Mon Sep 24, 2012 10:48 pm

Here's my error when i use d3d9:

Failed to create D3D device (0x8876086C)
History: UD3D9RenderDevice::SetRes <- UD3D9RenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::LockWindow <- UGameEngine::Draw <- UWindowsViewport::Repain <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- ACE8421 <- EnforceTickRate <- MainLoop
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Re: UTProMod (a.k.a., NewNet)

Postby InfamousRaider » Tue Sep 25, 2012 11:28 am

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Re: UTProMod (a.k.a., NewNet)

Postby Carras » Tue Sep 25, 2012 12:05 pm

well that's from mrgrin's ini's :o
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Re: UTProMod (a.k.a., NewNet)

Postby mrgrins » Tue Sep 25, 2012 12:18 pm

an instant error like that means it cant find a file. prolly the render files. either my ini does not point to the right d3d9 driver location or something like that. ill look later when im home.
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Re: UTProMod (a.k.a., NewNet)

Postby vitz^ » Tue Sep 25, 2012 1:52 pm

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Re: UTProMod (a.k.a., NewNet)

Postby kud » Tue Sep 25, 2012 2:17 pm

If I were you I'd do the following:
1. Uninstall video card drivers. Reboot. Install video card drivers.
2. Test fullscreen and windowed mode
3. Reinstall openglr UT dlls/ini settings (follow the read me). Use opengl
4. Test fullscreen and windowed mode
5. Reinstall d3d9 UT dlls/ini settings (follow the read me). Use d3d9
6. Test fullscreen and windowed mode
7. Download fresh chicken UT and run
8. Post errors to ACE forum


What resolution are you running UT at?
Also, run dxdiag and put on http://pastebin.com/ and post in a topic that isn't this one.
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Re: UTProMod (a.k.a., NewNet)

Postby ryaN- » Tue Sep 25, 2012 8:35 pm

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Re: UTProMod (a.k.a., NewNet)

Postby vitz^ » Tue Sep 25, 2012 9:02 pm

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Re: UTProMod (a.k.a., NewNet)

Postby ryaN- » Tue Sep 25, 2012 9:09 pm

adolf is here 4u vitzy^^^^^^^^^
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Re: UTProMod (a.k.a., NewNet)

Postby krm` » Sat Sep 29, 2012 7:03 pm

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Re: UTProMod (a.k.a., NewNet)

Postby HuMPtY » Sat Sep 29, 2012 7:37 pm

i dont know if its just me but i never get bounced shots anymore .. maybe 1 or 2 every 10maps which is fine ..

the spawn stutters i get sometimes which annoys a little bit yeh:<

the ping is just routing or ur connection :<

and shotlag? it is emulating 0ping now :)
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Re: UTProMod (a.k.a., NewNet)

Postby SJA94 » Sat Sep 29, 2012 7:47 pm

1. I get a high amount of bounced shots, at least 10% bounce most games.( that may be related to how crap my net is tho) but its more or less ok in zp servers.

2. When i am near a mover, or a step i sometimes skip/warp, same when i spawn.
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Re: UTProMod (a.k.a., NewNet)

Postby kud » Sun Sep 30, 2012 5:44 am

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Re: UTProMod (a.k.a., NewNet)

Postby InfamousRaider » Sun Sep 30, 2012 10:14 am

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Re: UTProMod (a.k.a., NewNet)

Postby krm` » Sun Sep 30, 2012 12:30 pm

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Re: UTProMod (a.k.a., NewNet)

Postby uenz » Sun Sep 30, 2012 1:50 pm

emulating 0 ping doesn't mean opponents die instantly.
You still have your ping. But you can shoot where the opponent is and they die. You don't have to preaim.

Dunno if I misunderstood you though :>
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Re: UTProMod (a.k.a., NewNet)

Postby TimTim » Sun Sep 30, 2012 2:03 pm

Yes, blame newnet!

Get cancer? Newnet's fault.

Catch AIDS? Newnet's fault.

Lose your job? Newnet's fault.

Car gets towed? Newnet's fault.

Get mugged? Newnet's fault.

Broraped? Newnet's fault.

Constipated? Newnet's fault.

Car crash? Newnet's fault.

Recession? Newnet's fault.

Busted for selling crack? Newnet's fault.

House burns down? Newnet's fault.

Tornado demolishes your neighborhood? Newnet's fault.

9/11? Newnet's fault.

Syria? Newnet's fault.

Completely miss a shot because you have bad aim? Newnet's fault.

Rage so hard you break your mouse and keyboard? Newnet's fault.

Newnet's fault? Newnet's fault.
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Re: UTProMod (a.k.a., NewNet)

Postby TimTim » Sun Sep 30, 2012 2:07 pm

But seriously...

Try raising your netspeed to at least 15000 (the year is 2012, folks) and turn high performance mode on in ACE by typing "mutate ace highperftoggle" in console (you'll have to reconnect for the change to take effect).
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Re: UTProMod (a.k.a., NewNet)

Postby krm` » Sun Sep 30, 2012 2:55 pm

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Re: UTProMod (a.k.a., NewNet)

Postby rain » Sun Sep 30, 2012 3:05 pm

I just played with the newest version of NewNet and I didn't notice any bounce shots, hope it continues :)
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Re: UTProMod (a.k.a., NewNet)

Postby TimTim » Sun Sep 30, 2012 3:06 pm

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Re: UTProMod (a.k.a., NewNet)

Postby krm` » Sun Sep 30, 2012 3:16 pm

which server? ip1 or ip2?
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Re: UTProMod (a.k.a., NewNet)

Postby TimTim » Sun Sep 30, 2012 3:36 pm

Updated version should be on all #iPug servers as of yesterday at the latest.
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