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problem

PostPosted: Sat May 10, 2014 1:53 pm
by OuTlaW
hi, i've been looking into my screen shots that i have on my system folder, i kept looking at all of them and i found one showing as "Invalid Image", i thought it was the only one, but then again after i took some screen shots all of them showed like this :
Image
any idea how to fix it ?

Re: problem

PostPosted: Sun May 11, 2014 6:14 am
by akito
I have that too:d dunno how to fix it:x

Re: problem

PostPosted: Mon May 12, 2014 2:34 am
by medor
I seem to remember that UT is limited to 256 captures in the folder.
Move all or convert if it's not corrupted .

May be a way with UTScreenCaptureConverter http://unrealtournament.99.free.fr/foru ... ?f=11&t=15

waiting the solution you can shot with Fraps

Re: problem

PostPosted: Mon May 12, 2014 1:29 pm
by Hook
Well, I know that if you have more than 256 screen shots in your UT system folder, it just won't save them is all that happens.
The excess shots just would not be there.

Re: problem

PostPosted: Mon May 12, 2014 5:35 pm
by Monk
I used to have this problem too and can't for the life of me remember what caused it. Are you taking these full screen?

Re: problem

PostPosted: Mon May 12, 2014 5:47 pm
by vitz^
Problem: your monitor supports a resolution of 1366x768 (16:9) but if using that value for UT, the screenshots will get corrupted.

Reason: UT doesn't follow the BMP specifications that each pixel row's data must be padded to multiples of 4 bytes. If your horizontal screen resolution isn't dividable by 4 then the screenshot BMP file will be off-specs. (Wormbo)

Solution: be sure your horizontal screen resolution is a multiple of 4. 1366/4 = 341.5!
Either 1280x720 or 1360x768 should work fine for 16:9 screens.

Source:

Re: problem

PostPosted: Tue May 13, 2014 3:45 pm
by OuTlaW
thank you @vitz that worked for me :D