Global Unreal 1v1 Sniper Invitational

1 v 1 Sniper Invitational

Re: Global Unreal 1v1 Sniper Invitational

Postby kud » Sat Mar 01, 2014 11:04 pm

gotta have some underdogs. good call

powerups add flow to a map. if you don't contest them, you lose advantage. cycling armour/belt/pads/vials requires active control of the map. you can't hide

"Having a time limit is lame. If you happen to take belt first you can easily control the map, gain enough of a lead then play hide and seek."
that's not how 1v1s play out. people don't need to force engagements when they have a lead, but they can't just give up map control. they choose smart engagements. over powerups, or with superior position, etc.
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Re: Global Unreal 1v1 Sniper Invitational

Postby kud » Sat Mar 01, 2014 11:08 pm

ps: i'm glad rose is in the list. always been a fun map
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Re: Global Unreal 1v1 Sniper Invitational

Postby InfamousRaider » Sun Mar 02, 2014 1:00 am

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Re: Global Unreal 1v1 Sniper Invitational

Postby RickJames » Sun Mar 02, 2014 2:11 am

For the sake of maintaining viewer interest, I would've liked to have seen a frag limit (in addition to a time limit). Watching sniper 1v1 just gets boring after a while if there's no frag limit to hit, especially if it's a one-sided game. But I'm still really excited to see this happen :D

For the hoodie prize, we gotta get 25 orders for the apparel items to even be printed. I'm confident we can reach that goal, but if we don't, I'll look into getting a one-off custom order for the champ :D
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Re: Global Unreal 1v1 Sniper Invitational

Postby ph34r » Sun Mar 02, 2014 2:32 am

Last edited by ph34r on Sun Mar 02, 2014 3:07 am, edited 2 times in total.
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Re: Global Unreal 1v1 Sniper Invitational

Postby ph34r » Sun Mar 02, 2014 3:03 am

(122202:123602:1216) (HU) ya pixie (122202:123602:1218) (HU) i love that (122202:123602:1222) (HU) mmmmmmmm (122202:123602:1226) (HU) MMMMMMMMMMmmm Image
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Re: Global Unreal 1v1 Sniper Invitational

Postby windigo » Sun Mar 02, 2014 4:12 am

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Re: Global Unreal 1v1 Sniper Invitational

Postby ramdrop » Sun Mar 02, 2014 4:41 am

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Re: Global Unreal 1v1 Sniper Invitational

Postby Viperzz^ » Sun Mar 02, 2014 5:56 am

Alternate pls ;p
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Re: Global Unreal 1v1 Sniper Invitational

Postby TimTim » Sun Mar 02, 2014 5:58 am

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Re: Global Unreal 1v1 Sniper Invitational

Postby mas » Sun Mar 02, 2014 7:29 am

rofl powerups is for pussys
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Re: Global Unreal 1v1 Sniper Invitational

Postby ph34r » Sun Mar 02, 2014 7:47 am

It has been brought to my attention that the original DM-1on1-Rose has incorrect timing on the shieldbelt. Nob` has graciously edited the map and re-uploaded it to servers for this competition. The correct version can be found here:
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Re: Global Unreal 1v1 Sniper Invitational

Postby Rum » Mon Mar 03, 2014 11:51 am

LF 1v1 partners plz pm me
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PostThis post was deleted by Pun` on Mon Mar 03, 2014 2:15 pm.

Re: Global Unreal 1v1 Sniper Invitational

Postby RickJames » Tue Mar 04, 2014 12:46 am

I initially complained about this mod after testing it, calling it "hide and seek", but I realize now that the mod itself isn't the problem. It's exciting when you have 2 closely matched, aggressive players.

What concerns me are a few of the maps, especially liandri (deck and curse also, to a lesser extent).

Liandri was a 1-0 map in weapons 1v1 tourneys, mainly because of the sniper hallway/tower hiding place. If someone crouches up there with a lead, the only way to reach them is via that one staircase. The problem is, because of the nature of the position, the guy at the top usually sees the guy at the bottom first, and can easily retreat off the ledge if needed. He also has a nice supply of vials up there. Even if the attacking person takes the time to get 150 armor and a ton of vials, it won't matter if the guy at the top is also stacked and gets the first shot off.

Curse has a top area with a belt that is only accessible via 2 loud lifts, and deck has tons of hiding spots (some of which only accessible via boots, some stocked with vials, etc).

Just wanted to voice these concerns so that if they turn out to be a problem, they can be addressed in future tourneys. I hope I'm wrong and these maps play out better than I picture (depends a lot on the players ofc too). :D
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Re: Global Unreal 1v1 Sniper Invitational

Postby Hinata » Tue Mar 04, 2014 7:41 am

What about saDM maps? CircleV3, Contact, imP, Judith, Rose, Cantina...

I think, for the future, it could be interesting to see/play some different maps than deck, curse...etc
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Re: Global Unreal 1v1 Sniper Invitational

Postby NUKE » Tue Mar 04, 2014 9:29 am

Trololol.

Sup JYB, It's HAMMERTIME homeboy.


Nick you're next. Bitch!.
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Re: Global Unreal 1v1 Sniper Invitational

Postby Sunny » Tue Mar 04, 2014 9:41 am

man you guys didnt even control the armor :lol:
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Re: Global Unreal 1v1 Sniper Invitational

Postby Finalz » Tue Mar 04, 2014 9:50 am

that looked rather weird tbh..
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Re: Global Unreal 1v1 Sniper Invitational

Postby ph34r » Tue Mar 04, 2014 10:51 am

NUKE has time to trash talk on irc afterwards and then make a video, but no time to actually finish the map :roll:

I do enjoy seeing a JYB beatdown though
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Re: Global Unreal 1v1 Sniper Invitational

Postby NUKE » Tue Mar 04, 2014 1:01 pm

STOP! HAMMERTIME!.....
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Re: Global Unreal 1v1 Sniper Invitational

Postby Junkyardboy » Tue Mar 04, 2014 2:08 pm

nuke you didn't even give me a chance to finish the second half of stalwart before you went off to make a video :lol:. Not sure if trolling, or if being serious.
Good luck in your bracket, i have fallacy taking the win over you.
Last edited by Junkyardboy on Tue Mar 04, 2014 2:14 pm, edited 1 time in total.
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Re: Global Unreal 1v1 Sniper Invitational

Postby InfamousRaider » Tue Mar 04, 2014 2:13 pm

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Re: Global Unreal 1v1 Sniper Invitational

Postby ph34r » Tue Mar 04, 2014 2:20 pm

get the fuck on IRC IR
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Re: Global Unreal 1v1 Sniper Invitational

Postby Junkyardboy » Tue Mar 04, 2014 2:24 pm

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