This is one of the maps that me and n0b have been working on for awhile but never got around to finishing. It was originally a weaps map however aside from the flagroom, it looks drastically different. At last, it's ready to be tested out.
There are a few teamwork oriented boosts in the map for quick escapes and jukes (don't worry, nothing scandi-like). Hopefully we can play this in a few pugs tonight and assess if anything needs to be adjusted. I think that it should run pretty well, both the offense and the defense will have a lot of flexibility for where they are trying to go. If I'm right, communication will make or break a team on this map. At the moment, there are 10 spawns however they might be adjusted depending on how the map runs.
Hopefully everything runs well and no additional edits are required. Me and n0b will then be able to move onto the next map in the queue.
Comments/Feedback are appreciated.