by mintek » Tue Mar 26, 2013 10:56 am
Rick the changes are not important enough to use the older version. Older versions are flawed, have been for a while too.
-deck 16 is only a reduction in sniper rifle ammos. There is just too many sniper ammos across this map, period, its even more retarded in duels. You are unlikely to run out of sniper ammo in the new version since there is still 2 sniper and 3 boxes during a duel, but you arent gona spawn with 50 ammos. Id push for the same version in tdm, so sitting on top is not rewarded as much as it is now. There plently of other tdm maps with less sniper box than the GU version and we get snipers just fine. Original deck is just overdoing it.
- Agony, is a spawn fix, there was half the spawn of the full map in the room next to belt room (the one with window). Out of the map 10 spawn, 5 where in that room, 4 by the window, 1 in a corner. This was reduced to 1 by the window and 1 new by the ripper.
-Codex is an even less important spawn fix, there was 3 spawn under the armor out of 11 spawns. 1 of them was removed(the one by the ramp, since unlike the other 2 its not protected. The other 2 are by that wall hole near shock and right under the ramp, giving you a more protected spawn So you are less likely to spawn there while the enemy is in the zone and sitting right in the middle of the room.
Those are slight but sensible changes that anyone can agree with.
Turbine is a simple attempt to make the map popular in duel, the regular version should stay for tdm, the regular version is never picked in duels, havent been for years, but should still be on the duel list for variety. Spawn fix and ammo fix to regular map should be the default on map list. Id be willing to bet if you played agony-GU or codex-GU, you would have never known what the changes were, except after you notice you didnt get spawn killed 4 times in row from a window.