by TimTim » Sat Jan 11, 2014 2:24 pm
I thought about trying 2.1 to make some UT maps. I know those awesome dudes at oldunreal who made 227 fixed quite a few bugs.
@kud I don't have any experience to back this up but to elaborate on what Dr. Flay said, in theory, as long as you only use actors that UT is "aware" of, it should all be good in the hood. I think I might actually try out 2.1 today, since I already have 227 installed and I was planning on doing a bit of mapping anyway.
Also (kinda unrelated to this competition), UT does something pretty nifty with Unreal maps: since UT's weapons are all loosely based on Unreal's weapons, you can load up any Unreal map and UT will automatically replace those weapons with their UT counterparts. I thought that was pretty sweet when I first tried opening an Unreal map in UT.